using System; using System.Collections.Generic; using System.Linq; using System.Net.Sockets; using System.Text; namespace HslCommunication.Core.Net { internal class AsyncStateSend { /// /// 传输数据的对象 /// internal Socket WorkSocket { get; set; } /// /// 发送的数据内容 /// internal byte[] Content { get; set; } /// /// 已经发送长度 /// internal int AlreadySendLength { get; set; } internal SimpleHybirdLock HybirdLockSend { get; set; } } }