using System.Drawing;
namespace Dongke.IBOSS.Basics.FlowSetting
{
internal static class Consts
{
#region 画布
///
/// Canvas余白(Pixel)
///
public const int CANVAS_MARGIN = 4;
///
/// 画布默认尺寸
///
public static readonly Size CANVAS_SIZE_DEFAULT = new Size(800, 600);
///
/// 画布最小尺寸
///
public static readonly Size CANVAS_SIZE_MIN = new Size(100, 100);
///
/// 默认字体
///
public static readonly Font FONT_DEFAULT = new Font("宋体", 10);
///
/// 默认字体颜色
///
public static readonly Color FONT_COLOR_DEFAULT = Color.Black;
#endregion 画布
#region 节点
///
/// 节点默认位置和尺寸
///
public static readonly Rectangle NODE_BOUNDS_DEFAULT = new Rectangle(10, 10, 50, 50);
///
/// 节点最小尺寸
///
public static readonly Size NODE_SIZE_MIN = new Size(10, 10);
///
/// 节点默认填充颜色
///
public static readonly Color? NODE_FILLCOLOR_DEFAULT = null;//Color.Transparent;
///
/// 节点默认边框颜色
///
public static readonly Color NODE_BORDERCOLOR_DEFAULT = Color.Black;
///
/// 节点默认边框宽度
///
public const int NODE_BORDERWIDTH_DEFAULT = 0;
///
/// 文字同节点的间隔
///
public const int NODE_STRING_MARGIN = 3;
#endregion 节点
#region 线段
///
/// 线的默认颜色
///
public static readonly Color LINE_COLOR_DEFAULT = Color.Black;
///
/// 线的默认宽度
///
public const int LINE_WIDTH_DEFAULT = 1;
///
/// 线段默认位置1
///
public static readonly Point LINE_POINT_Begin_DEFAULT = new Point(10, 10);
///
/// 线段默认位置2
///
public static readonly Point LINE_POINT_END_DEFAULT = new Point(50, 50);
#endregion 线段
#region 选择状态
///
/// double误差精度
///
public const double DOUBLE_PRECISION = 0.00001;
///
/// 点选线段的范围(Pixel)
///
public const double P2L_PRECISION = 3;
///
/// 选择状态,鼠标操作点的宽度
///
public const int SELECTEDSTYLE_WIDTH = 6;
///
/// 选择状态,鼠标操作点的宽度的一半
///
public const int SELECTEDSTYLE_WIDTH_HALF = 3;
///
/// 绘制选择状态边框的笔
///
public static readonly Pen SELECT_POINT_PEN = Pens.Black;
///
/// 绘制选择状态内部的笔刷
///
public static readonly Brush SELECT_POINT_BRUSH = Brushes.White;
///
/// 绘制选择状态线段连接到节点的笔刷
///
public static readonly Brush SELECT_POINT_BRUSH_LINE_TO_NODE = Brushes.Red;
///
/// 线段连接到节点的提示锚点范围(Pixel)
///
public const int L2N_PRECISION_EDGE = 4;
///
/// 线段端点自动停靠到锚点的范围(Pixel)
///
public const int P2NR_PRECISION = 4;
#endregion 选择状态
}
}