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- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.IO.Compression;
- using System.Linq;
- using System.Text;
- namespace HslCommunication.BasicFramework
- {
- /// <summary>
- /// 一个负责压缩解压数据字节的类
- /// </summary>
- public class SoftZipped
- {
- // 压缩字节
- // 1.创建压缩的数据流
- // 2.设定compressStream为存放被压缩的文件流,并设定为压缩模式
- // 3.将需要压缩的字节写到被压缩的文件流
- /// <summary>
- /// 压缩字节数据
- /// </summary>
- /// <param name="bytes">等待被压缩的数据</param>
- /// <exception cref="ArgumentNullException"></exception>
- /// <returns>压缩之后的字节数据</returns>
- public static byte[] CompressBytes(byte[] bytes)
- {
- if (bytes == null) throw new ArgumentNullException("bytes");
- using (MemoryStream compressStream = new MemoryStream())
- {
- using (var zipStream = new GZipStream(compressStream, CompressionMode.Compress))
- zipStream.Write(bytes, 0, bytes.Length);
- return compressStream.ToArray();
- }
- }
-
- // 解压缩字节
- // 1.创建被压缩的数据流
- // 2.创建zipStream对象,并传入解压的文件流
- // 3.创建目标流
- // 4.zipStream拷贝到目标流
- // 5.返回目标流输出字节
- /// <summary>
- /// 解压压缩后的数据
- /// </summary>
- /// <param name="bytes">压缩后的数据</param>
- /// <exception cref="ArgumentNullException"></exception>
- /// <returns>压缩前的原始字节数据</returns>
- public static byte[] Decompress(byte[] bytes)
- {
- if (bytes == null) throw new ArgumentNullException("bytes");
- using (var compressStream = new MemoryStream(bytes))
- {
- using (var zipStream = new GZipStream(compressStream, CompressionMode.Decompress))
- {
- using (var resultStream = new MemoryStream())
- {
- int readLength = 1024;
- byte[] buf = new byte[readLength];
- int len = 0;
- while ((len = zipStream.Read(buf, 0, readLength)) > 0)
- {
- resultStream.Write(buf, 0, len);
- }
- return resultStream.ToArray();
- }
- }
- }
- }
- }
- }
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