| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119 |
-
- using System.Drawing;
- namespace Dongke.IBOSS.Basics.FlowSetting
- {
- internal static class Consts
- {
- #region 画布
- /// <summary>
- /// Canvas余白(Pixel)
- /// </summary>
- public const int CANVAS_MARGIN = 4;
- /// <summary>
- /// 画布默认尺寸
- /// </summary>
- public static readonly Size CANVAS_SIZE_DEFAULT = new Size(800, 600);
- /// <summary>
- /// 画布最小尺寸
- /// </summary>
- public static readonly Size CANVAS_SIZE_MIN = new Size(100, 100);
- /// <summary>
- /// 默认字体
- /// </summary>
- public static readonly Font FONT_DEFAULT = new Font("宋体", 10);
- /// <summary>
- /// 默认字体颜色
- /// </summary>
- public static readonly Color FONT_COLOR_DEFAULT = Color.Black;
- #endregion 画布
- #region 节点
- /// <summary>
- /// 节点默认位置和尺寸
- /// </summary>
- public static readonly Rectangle NODE_BOUNDS_DEFAULT = new Rectangle(10, 10, 50, 50);
- /// <summary>
- /// 节点最小尺寸
- /// </summary>
- public static readonly Size NODE_SIZE_MIN = new Size(10, 10);
- /// <summary>
- /// 节点默认填充颜色
- /// </summary>
- public static readonly Color? NODE_FILLCOLOR_DEFAULT = null;//Color.Transparent;
- /// <summary>
- /// 节点默认边框颜色
- /// </summary>
- public static readonly Color NODE_BORDERCOLOR_DEFAULT = Color.Black;
- /// <summary>
- /// 节点默认边框宽度
- /// </summary>
- public const int NODE_BORDERWIDTH_DEFAULT = 0;
- /// <summary>
- /// 文字同节点的间隔
- /// </summary>
- public const int NODE_STRING_MARGIN = 3;
- #endregion 节点
- #region 线段
- /// <summary>
- /// 线的默认颜色
- /// </summary>
- public static readonly Color LINE_COLOR_DEFAULT = Color.Black;
- /// <summary>
- /// 线的默认宽度
- /// </summary>
- public const int LINE_WIDTH_DEFAULT = 1;
- /// <summary>
- /// 线段默认位置1
- /// </summary>
- public static readonly Point LINE_POINT_Begin_DEFAULT = new Point(10, 10);
- /// <summary>
- /// 线段默认位置2
- /// </summary>
- public static readonly Point LINE_POINT_END_DEFAULT = new Point(50, 50);
- #endregion 线段
- #region 选择状态
- /// <summary>
- /// double误差精度
- /// </summary>
- public const double DOUBLE_PRECISION = 0.00001;
- /// <summary>
- /// 点选线段的范围(Pixel)
- /// </summary>
- public const double P2L_PRECISION = 3;
- /// <summary>
- /// 选择状态,鼠标操作点的宽度
- /// </summary>
- public const int SELECTEDSTYLE_WIDTH = 6;
- /// <summary>
- /// 选择状态,鼠标操作点的宽度的一半
- /// </summary>
- public const int SELECTEDSTYLE_WIDTH_HALF = 3;
- /// <summary>
- /// 绘制选择状态边框的笔
- /// </summary>
- public static readonly Pen SELECT_POINT_PEN = Pens.Black;
- /// <summary>
- /// 绘制选择状态内部的笔刷
- /// </summary>
- public static readonly Brush SELECT_POINT_BRUSH = Brushes.White;
- /// <summary>
- /// 绘制选择状态线段连接到节点的笔刷
- /// </summary>
- public static readonly Brush SELECT_POINT_BRUSH_LINE_TO_NODE = Brushes.Red;
- /// <summary>
- /// 线段连接到节点的提示锚点范围(Pixel)
- /// </summary>
- public const int L2N_PRECISION_EDGE = 4;
- /// <summary>
- /// 线段端点自动停靠到锚点的范围(Pixel)
- /// </summary>
- public const int P2NR_PRECISION = 4;
- #endregion 选择状态
- }
- }
|