FlowItem.cs 6.8 KB

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  1. 
  2. using System;
  3. using System.Drawing;
  4. namespace Dongke.IBOSS.Basics.FlowSetting
  5. {
  6. /// <summary>
  7. /// 流程项目
  8. /// </summary>
  9. public abstract class FlowItem
  10. {
  11. #region 成员变量
  12. /// <summary>
  13. /// 项目ID
  14. /// </summary>
  15. private int _itemID = 0;
  16. /// <summary>
  17. /// 项目编码(唯一编码)
  18. /// </summary>
  19. private string _ItemCode = null;
  20. /// <summary>
  21. /// ID
  22. /// </summary>
  23. private int _id = 0;
  24. /// <summary>
  25. /// 编码
  26. /// </summary>
  27. private string _code = null;
  28. /// <summary>
  29. /// 名称
  30. /// </summary>
  31. private string _name = null;
  32. /// <summary>
  33. /// 备注
  34. /// </summary>
  35. private string _remark = null;
  36. /// <summary>
  37. /// 字体
  38. /// </summary>
  39. private Font _font = Consts.FONT_DEFAULT;
  40. /// <summary>
  41. /// 字体颜色
  42. /// </summary>
  43. private Color _fontColor = Consts.FONT_COLOR_DEFAULT;
  44. /// <summary>
  45. /// 是否显示名称
  46. /// </summary>
  47. private bool _showName = true;
  48. /// <summary>
  49. /// 数据扩展(序列化)
  50. /// </summary>
  51. private object _tagSerializable = null;
  52. /// <summary>
  53. /// 数据扩展(不保存xml)
  54. /// </summary>
  55. private object _tagNonSerialized = null;
  56. /// <summary>
  57. /// 选择状态(不保存xml)
  58. /// </summary>
  59. private bool _selected = false;
  60. /// <summary>
  61. /// 鼠标操作中(不保存xml)
  62. /// </summary>
  63. private bool _mouseOperating = false;
  64. /// <summary>
  65. /// 流程项目管理
  66. /// </summary>
  67. private ItemManager _itemManager = null;
  68. #endregion 成员变量
  69. #region 构造函数
  70. /// <summary>
  71. /// 新项目
  72. /// </summary>
  73. /// <param name="manager">流程项目管理</param>
  74. internal FlowItem(ItemManager manager)
  75. {
  76. this._itemManager = manager;
  77. this._itemID = this._itemManager.NewItemID;
  78. this._ItemCode = Guid.NewGuid().ToString();
  79. }
  80. /// <summary>
  81. /// 导入的项目
  82. /// </summary>
  83. /// <param name="manager">流程项目管理</param>
  84. /// <param name="itemID">项目ID</param>
  85. /// <param name="onlyCode">唯一编码</param>
  86. internal FlowItem(ItemManager manager, int itemID, string onlyCode)
  87. {
  88. this._itemManager = manager;
  89. this._itemID = itemID;
  90. this._ItemCode = onlyCode;
  91. }
  92. #endregion 构造函数
  93. #region 属性
  94. /// <summary>
  95. /// 获取项目ID
  96. /// </summary>
  97. public int ItemID
  98. {
  99. get
  100. {
  101. return this._itemID;
  102. }
  103. internal set
  104. {
  105. this._itemID = value;
  106. }
  107. }
  108. /// <summary>
  109. /// 获取唯一编码
  110. /// </summary>
  111. public string ItemCode
  112. {
  113. get
  114. {
  115. return this._ItemCode;
  116. }
  117. }
  118. /// <summary>
  119. /// 获取或设置ID
  120. /// </summary>
  121. public int ID
  122. {
  123. get
  124. {
  125. return this._id;
  126. }
  127. set
  128. {
  129. this._id = value;
  130. }
  131. }
  132. /// <summary>
  133. /// 获取或设置编码
  134. /// </summary>
  135. public string Code
  136. {
  137. get
  138. {
  139. return this._code;
  140. }
  141. set
  142. {
  143. this._code = value;
  144. }
  145. }
  146. /// <summary>
  147. /// 获取或设置名称
  148. /// </summary>
  149. public string Name
  150. {
  151. get
  152. {
  153. return this._name;
  154. }
  155. set
  156. {
  157. this._name = value;
  158. }
  159. }
  160. /// <summary>
  161. /// 获取或设置备注
  162. /// </summary>
  163. public string Remark
  164. {
  165. get
  166. {
  167. return this._remark;
  168. }
  169. set
  170. {
  171. this._remark = value;
  172. }
  173. }
  174. /// <summary>
  175. /// 获取或设置数据扩展(序列化)
  176. /// </summary>
  177. public object TagSerializable
  178. {
  179. get
  180. {
  181. return this._tagSerializable;
  182. }
  183. set
  184. {
  185. this._tagSerializable = value;
  186. }
  187. }
  188. /// <summary>
  189. /// 获取或设置数据扩展(不序列化)
  190. /// </summary>
  191. public object TagNonSerialized
  192. {
  193. get
  194. {
  195. return this._tagNonSerialized;
  196. }
  197. set
  198. {
  199. this._tagNonSerialized = value;
  200. }
  201. }
  202. /// <summary>
  203. /// 获取或设置字体
  204. /// </summary>
  205. public Font Font
  206. {
  207. get
  208. {
  209. return this._font;
  210. }
  211. set
  212. {
  213. this._font = value;
  214. }
  215. }
  216. /// <summary>
  217. /// 获取或设置字体颜色
  218. /// </summary>
  219. public Color FontColor
  220. {
  221. get
  222. {
  223. return this._fontColor;
  224. }
  225. set
  226. {
  227. this._fontColor = value;
  228. }
  229. }
  230. /// <summary>
  231. /// 获取或设置是否显示名称
  232. /// </summary>
  233. public bool ShowName
  234. {
  235. get
  236. {
  237. return this._showName;
  238. }
  239. set
  240. {
  241. this._showName = value;
  242. }
  243. }
  244. /// <summary>
  245. /// 选择状态
  246. /// </summary>
  247. public bool Selected
  248. {
  249. get
  250. {
  251. return this._selected;
  252. }
  253. internal set
  254. {
  255. this._selected = value;
  256. }
  257. }
  258. /// <summary>
  259. /// 鼠标操作中
  260. /// </summary>
  261. public bool MouseOperating
  262. {
  263. get
  264. {
  265. return this._mouseOperating;
  266. }
  267. internal set
  268. {
  269. this._mouseOperating = value;
  270. }
  271. }
  272. #endregion 属性
  273. #region 公有方法
  274. /// <summary>
  275. /// 获取选择状态样式范围
  276. /// </summary>
  277. /// <returns>选择状态样式范围</returns>
  278. public abstract Rectangle[] GetSelectedStyle();
  279. #endregion 公有方法
  280. }
  281. }