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- namespace HslCommunication.Controls
- {
- partial class UserVerticalProgress
- {
- /// <summary>
- /// 必需的设计器变量。
- /// </summary>
- private System.ComponentModel.IContainer components = null;
- /// <summary>
- /// 清理所有正在使用的资源。
- /// </summary>
- /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
- #region 组件设计器生成的代码
- /// <summary>
- /// 设计器支持所需的方法 - 不要修改
- /// 使用代码编辑器修改此方法的内容。
- /// </summary>
- private void InitializeComponent()
- {
- this.SuspendLayout();
- //
- // UserVerticalProgress
- //
- this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 17F);
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.BackColor = System.Drawing.SystemColors.Control;
- this.Font = new System.Drawing.Font("微软雅黑", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
- this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
- this.Name = "UserVerticalProgress";
- this.Size = new System.Drawing.Size(44, 192);
- this.Load += new System.EventHandler(this.UserVerticalProgress_Load);
- this.SizeChanged += new System.EventHandler(this.UserVerticalProgress_SizeChanged);
- this.Paint += new System.Windows.Forms.PaintEventHandler(this.UserVerticalProgress_Paint);
- this.ResumeLayout(false);
- }
- #endregion
- }
- }
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